Project Rene is on the horizon, and Krafton has a chance to get ahead—if it acts fast.
From the moment InZOI was revealed, comparisons to The Sims were inevitable. The early access life sim quickly became known as a potential rival to the veteran franchise, and since its release, the comparisons have only grown louder. Players and critics alike have praised InZOI as a worthy contender to EA and Maxis’ long-running The Sims, which recently marked its 25th anniversary. But to truly stand toe-to-toe with The Sims, Krafton must look beyond gameplay tweaks and visual polish—it needs to think bigger.
The Sims’ Next Evolution: Enter Project Rene
As InZOI continues to grow, EA is already laying the groundwork for the next chapter of The Sims: Project Rene. While details remain under wraps, Project Rene is expected to serve as The Sims 5, and it’s already shaping up to be a major step forward for the franchise. EA and Maxis have teased a cross-platform, multiplayer simulation world—an ambitious direction that could redefine the genre.
Leaks from early playtests suggest multiplayer will be a core focus. One scenario reportedly involved players working together in a coffee shop, earning in-game currency to spend elsewhere in the world. If these glimpses are accurate, Project Rene could blur the lines between traditional life sims and social sandbox experiences.
And the key selling point? Seamless cross-platform play. Unlike The Sims 4, which faced criticism for its console experience, Project Rene is being built from the ground up with performance parity across PC, console, and mobile in mind.
InZOI’s Opportunity: Go Mobile, Go Cross-Platform
This is where InZOI has a golden opportunity to strike. Krafton has already taken steps toward community-driven innovation with Canvas, its version of The Sims Gallery. But to stay competitive with Project Rene, InZOI needs to go a step further—and that step should lead to mobile.
While console support is reportedly on the way, InZOI could break new ground by offering a true mobile version of the main game—not a watered-down companion app or side project, but the full simulation experience, optimized for smaller screens. That’s the direction EA and Maxis are moving with Project Rene, and it’s one Krafton can—and should—mirror.
Mobile Isn’t Optional Anymore—It’s Essential
The Sims franchise has dabbled in mobile before, with titles like The Sims FreePlay and The Sims Mobile, but those experiences are far removed from the full game. InZOI has the chance to deliver what The Sims never has: a unified, cross-platform simulation experience that feels the same whether you’re on PC, console, or your phone.
To do that, Krafton must start laying the foundation now. Once early access is complete, a mobile edition of InZOI should be more than a consideration—it should be a priority. Not only would it expand the player base, but it would prove that InZOI is not just a reaction to The Sims, but a bold evolution of the life sim genre.