Enables loading of unsigned packages into the game.
Compatibility
20250428.2678.W or newer
Updates, if needed, will be available as soon as possible.
How to Install
Requires: bitfix – Lua-scriptable runtime binary patcher
Copy BlueClient folder to inZOI installation folder. When finished, your directory structure should look like this:
+– inZOI … [This is where your game is installed]
+– BlueClient
+– Binaries
+– Win64
+– …
+– bitfix … [New directory]
+– sig_bypass.lua … [New file]
+– dsound.dll … [New file]
+– …
+– Content
+– Paks
+– ~mods … [Mods directory]
How to Uninstall
Delete mod files. (see Installation for details)
FAQ
Q: Why does the size of the bitfix DLL (dsound.dll) differ from that of the original one on the GitHub?
A: The bitfix DLL included in the archive was compiled locally on my machine from the source code available on the bitfix GitHub. The size of the compiled binary depends on many factors, like version of the compiler, optimization options, .etc. If you don’t trust my DLL, you can compile your own binary or download pre-compiled binary from the GitHub (see off-site dependencies).
kippjett